During the ten weeks that we had, I did some early concept art, drawings for a 2D opening animation and sculpting of the game assets like the statuehead above. Having played piano back in the year two, I also did some weird improvisations with a keyboard for the opening animation. Just because it was so much fun I continued playing with that recording in Soundbooth.
Friday, December 28, 2012
Shadow Warden
During the ten weeks that we had, I did some early concept art, drawings for a 2D opening animation and sculpting of the game assets like the statuehead above. Having played piano back in the year two, I also did some weird improvisations with a keyboard for the opening animation. Just because it was so much fun I continued playing with that recording in Soundbooth.
Thursday, November 15, 2012
RDW in Shanghai
Setting up our mocap studio in the exhibition hall. |
One of the greatest experiences of my studies in Metropolia happened when I got to attend the Radical Design Week at Shanghai as part of my university's representing team. We were a group of nearly 30 people, students and teachers from the field of culture and creative industries doing an exhibition at Donghua University. With my animation teacher and a fellow classmate we set up a mocap workshop Tai chi for beginners. We had only a week of practising the mocap software behind us so it was a bit unnerving. At some point came the idea to test how our system could handle the capturing and tracking the movements of two people.
Wednesday, September 26, 2012
Tuesday, August 21, 2012
face study
Thursday, June 7, 2012
Monday, June 4, 2012
Shared Gems
I got persuaded to take part in an event where you develop a game in 48 hours. I joined the team with two other artists, an audio guy, a programmer and a producer. The text-based Flash game we made sets in a steampunkish world, in a shop where a lousy inturn meets with customers and tries to fulfill their needs, most of the time failing miserably. I've never drawn so much in such a little time.
Tuesday, May 15, 2012
corporate designs
Some older modelling work that I had almost forgotten. The sumo-baby-thingy served as a mascot for an imaginary company on a school project.
The second one's supposed to be CD cover art and I actually applied to school with that. I see my Amon Tobin appreciation was infiltrating areas of my life a few years back.
Thursday, April 26, 2012
figure drawing
Here are some croquis of 2min poses. I've really started to prefer black marker over lead-pencil. It has forced a whole new approach to drawing out of me as there is so little time and no going back. In the second photo I was holding the marker from the far end.
Sculpting clay for the first time in.. I don't know, 14 years? I'm quite happy with the result.
Sculpting clay for the first time in.. I don't know, 14 years? I'm quite happy with the result.
Monday, April 16, 2012
spheres boom
Monday, March 12, 2012
Monday, March 5, 2012
Monday, February 27, 2012
Thursday, February 23, 2012
Saturday, February 18, 2012
Monday, February 13, 2012
For the love of sandwiches
At school we've been working in groups making short animation films. Ours is a love story between two sandwiches that come to life at a breakfast table. After months it's finally coming together, a whole two minutes, more or less. Now it's just last minute re-rendering some bits and sound mastering and somehow forever delaying it. It's a first for everyone, which is not actually unbelievable but I've grown quite fond of our story and characters, they are sweet and simple. I've been mainly responsible for a chubby character that makes and eats the breads, all unaware of the drama that's going on on his plate. It's been exhausting at times, especially the skinning process that could well continue indefinitely for me if it weren't for deadline. I can't believe I made a fully functional rig for the legs even though the cameras just show him from the waist up, sitting behind the table mostly. The setbacks have made me so much more careful! I'm so glad though to have it over and done with soon. Time to move on.
Here's a little making-of from my part. (Geometry exploding at 00:28, there's a winning moment there..)
Music: Lackluster - Ll12 Strateface Kcl0 (07 10 99)
Here's a little making-of from my part. (Geometry exploding at 00:28, there's a winning moment there..)
Music: Lackluster - Ll12 Strateface Kcl0 (07 10 99)
Monday, January 16, 2012
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