Friday, December 28, 2012

Shadow Warden

It has been some time now since wrapping up the biggest project by far in my studies. Inspired by the mayans, apocalypse, shadow and light, with our class (16 students, plus 4 hardworking programming students) we were able to come out with a two-player game for Kinect.

During the ten weeks that we had, I did some early concept art, drawings for a 2D opening animation and sculpting of the game assets like the statuehead above. Having played piano back in the year two, I also did some weird improvisations with a keyboard for the opening animation. Just because it was so much fun I continued playing with that recording in Soundbooth.

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