Thursday, June 7, 2012
Monday, June 4, 2012
Shared Gems
I got persuaded to take part in an event where you develop a game in 48 hours. I joined the team with two other artists, an audio guy, a programmer and a producer. The text-based Flash game we made sets in a steampunkish world, in a shop where a lousy inturn meets with customers and tries to fulfill their needs, most of the time failing miserably. I've never drawn so much in such a little time.
Tuesday, May 15, 2012
corporate designs
Some older modelling work that I had almost forgotten. The sumo-baby-thingy served as a mascot for an imaginary company on a school project.
The second one's supposed to be CD cover art and I actually applied to school with that. I see my Amon Tobin appreciation was infiltrating areas of my life a few years back.
Thursday, April 26, 2012
figure drawing
Here are some croquis of 2min poses. I've really started to prefer black marker over lead-pencil. It has forced a whole new approach to drawing out of me as there is so little time and no going back. In the second photo I was holding the marker from the far end.
Sculpting clay for the first time in.. I don't know, 14 years? I'm quite happy with the result.
Sculpting clay for the first time in.. I don't know, 14 years? I'm quite happy with the result.
Monday, April 16, 2012
spheres boom
Monday, March 12, 2012
Monday, March 5, 2012
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